mute functions only decreases the mic level.. like if i set 0f input level for the function setLevels(float input, float output), the calling party on the other end could still hear anything on my side..
on the other hand.. calling the hold function int iaxc_quelch(int callNo, int MOH) has the same result.. the other end calling party could still hear anything on my side..
BTW.. this functions were only compiled and tested on windows os..
Hope you could give me feed back on this..